[Serph wants to learn how to play? Well...okay. It's not like Squall has had many other people to play with. Only Selphie and Rinoa even know what Triple Triad is.]
Triple Triad is card game played on a 3x3 grid. There's different variations on how to play, but I'll teach you the basics.
[Finding an empty spot on the table, Squall produces a pen and draws out the grid. No worries about damage, it'll wash right off easily. And like any self respecting card player, he carries cards with him. He produces one to show Serph.]
Each player chooses five cards from their collections. Depending on the rules, you may have to lay them out for your opponent to see. Each has four numbers. These represent that card's strength on each of its side. The top number represents its strength at the top of the card, the left one is the strength of the left side and so on. There are ten numbers. 1 is the lowest, and the number ten is represented by the letter A. It's the strongest.
You decide who goes first by flipping a coin. The first player chooses a card to place on the grid. [For the purpose of demonstration, he places the Bite Bug card in the center space.] And the other player does the same.
[Taking out another card, he puts it to the right of the Bite Bug.]
When you place two cards right next to each other, you compare their numbers. Whichever number is higher is the winner, and the card is captured by the player who currently controls that card. If the number wasn't higher, then nothing would happen. This continues until all nine spaces are filled. Whoever controls the most cards at the end is the winner.
Once the game is over, ownership of cards changes. There's several different methods for this, but the most common one is the winner gets to pick one card the loser used and keep it for himself. Those are the basic rules.
no subject
Triple Triad is card game played on a 3x3 grid. There's different variations on how to play, but I'll teach you the basics.
[Finding an empty spot on the table, Squall produces a pen and draws out the grid. No worries about damage, it'll wash right off easily. And like any self respecting card player, he carries cards with him. He produces one to show Serph.]
Each player chooses five cards from their collections. Depending on the rules, you may have to lay them out for your opponent to see. Each has four numbers. These represent that card's strength on each of its side. The top number represents its strength at the top of the card, the left one is the strength of the left side and so on. There are ten numbers. 1 is the lowest, and the number ten is represented by the letter A. It's the strongest.
You decide who goes first by flipping a coin. The first player chooses a card to place on the grid. [For the purpose of demonstration, he places the Bite Bug card in the center space.] And the other player does the same.
[Taking out another card, he puts it to the right of the Bite Bug.]
When you place two cards right next to each other, you compare their numbers. Whichever number is higher is the winner, and the card is captured by the player who currently controls that card. If the number wasn't higher, then nothing would happen. This continues until all nine spaces are filled. Whoever controls the most cards at the end is the winner.
Once the game is over, ownership of cards changes. There's several different methods for this, but the most common one is the winner gets to pick one card the loser used and keep it for himself. Those are the basic rules.